In the tutorial that we will follow, we will explain how to shape a palm from the beginning to the end. The procedure concerns the 3DS Max software. However the steps described in this tutorial can be followed in most 3D applications. An exercise that can be easily followed by those who already have a fair knowledge of the program.
Related Posts
Create Organic Objects using Metaballs on Splines in Cinema 4D
This video tutorial shows how to create some organic objects trying to use metaballs on splines in Cinema 4D. The effect is very captivating and can make your scenes much…
Zero Gravity Simulation in Cinema 4D – Tutorial
This video tutorial shows how to create zero gravity dynamics in Cinema 4D R13. A suspended text hit by walls and floats in space, giving a feeling of “zero gravity”.…
Modeling a Realisic Tissue Box in Autodesk Maya
This video tutorial shows you how to style a tissue box with Maya. An object that we use every day. An easy exercise to follow even for beginners.
Modeling and Animating a Forklift in Cinema 4D
In this video tutorial we will examine some advanced modeling techniques to create a 3D forklift that we will move with a simple animation in Cinema 4D. A very interesting…
Modeling Low Poly Scaffolding in Maya 2018
In this interesting video tutorial we will see how to create 3D shelves with a few polygons using the Autodesk Maya 2018 modeling and rendering program. A very detailed lesson…
Create a Detailed Lifebuoy in Illustrator
Nel seguente tutorial di Adobe Illustrator imparerete come creare un salvagente semi-realistico. L’esercizio inizia con un gruppo di cerchi concentrici e alcune tecniche vettoriali di base per la costruzione delle…