It is always a good idea to learn as many new techniques as possible to help flesh out CG scenes. In the tutorial we are going to follow you will learn how to create an impressive glass breaking effect with Autodesk 3ds Max and Thinking Particles. A very detailed lesson that can be easily followed by users who have a good knowledge of the program.
Related Posts
Create a Set of Pixel Hand Cursors in Illustrator
Nei passi del tutorial che andremo a vedere impareremo come creare un insieme di cursori a forma di mano in Adobe Illustrator. Per cominciare si prepara il nuovo documento si…
Create Leopard Texture in Photoshop – Tutorial
What we’ll be looking at is another cool Photoshop tutorial on how to create a leopard skin texture. This exercise is not that difficult and will be useful for both…
Create Mortal Kombat II Arcade Machine in Cinema 4D
This video tutorial shows you how to create a Mortal Kombat arcade game machine in Cinema 4D. You will learn two different methods of putting video on screen before rendering…
Texture Based Dirt Faloff in Octane Render in Cinema 4D
This video tutorial will take us through the process for adding basic falloff textures to our ‘worn’ materials in Octane Render within Cinema 4D. It is a question of giving…
Basic Depth of Field in Maya – Tutorial
This video tutorial introduces the concept of depth of field (DOF) in Maya. It shows us some simple controls to create a nice DOF when rendering 3D objects.
Modeling a Hammer for Beginners in Maya
This is a basic Maya modeling tutorial for beginners, we’ll see how to create a simple hammer. The exercise assumes that the user already knows the interface of Maya. Only…