When you try to add realism by creating dirt for your 3D art, it can sometimes be ‘too easy to get lost’. In this tutorial you will learn a simple technique to add dust and dirt to 3D objects without overdoing them, give them a more realistic look. The software that will be used is Maya, but this technique can be used on almost all 3D models, and can be easily repeated in all the most important 3D packages on the market.
Related Posts
Model an Intestinal Environment in Maya – Tutorial
Un video-tutorial che copre il processo di modellazione dell’interno di un organo umano, in particolare dei villi intestinali in Maya usando lo script polyRandomizer e Paint Effects. Una scena che…
Creating Realistic Rain using Dynamic Paint in Blender 3d
Un video-tutorial in Blender che spiega come creare una pioggia molto realistica nelle vostre scene 3d. L’esercizio si avvale dell’aiuto del plugin Dynamic Paint ed è davvero molto dettagliato.
Create a Realistic Sparkler Using Illustrator
Nel tutorial che andiamo a vedere verrà creata un’immagine fotorealistica di uno Sparkler (o stelline). Impareremo come creare texture vettoriali usando i filtri bitmap standard. Verrà creata un’illuminazione complessa da…
Modeling a Realistic Rose in Cinema 4D
In this interesting video tutorial we will see a lesson that shows how to create a rose in Cinema 4D. An excellent exercise well illustrated and easy to perform even…
Model an Interior Scene in Autodesk Maya
This video tutorial shows how to model an interior scene with Autodesk Maya. We will use an image as a photo reference. On this scene we will build the various…
Model a Wine Glass and Wine Bottle in Maya
In this interesting video tutorial we will see how to make a bottle and a glass for 3D wine using the Autodesk Maya polygonal modeling program. A very detailed and…