When you try to add realism by creating dirt for your 3D art, it can sometimes be ‘too easy to get lost’. In this tutorial you will learn a simple technique to add dust and dirt to 3D objects without overdoing them, give them a more realistic look. The software that will be used is Maya, but this technique can be used on almost all 3D models, and can be easily repeated in all the most important 3D packages on the market.
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