In this video tutorial we will see how to model a bell in 3ds Max and use lines or splines. A simple exercise because the fact that it is an object whose surface can be obtained by rotating the profile for 360 degrees.
Related Posts
Modeling the Bathroom in Autodesk 3ds Max
This is a complete video tutorial (in Spanish) on the process of creating a bathroom from start to finish, using 3ds max + Mental Ray and Photoshop. The main themes…
Modeling a Concept Car in Zbrush 4R6
In this nice video tutorial by in ZBrush we will see how to model the prototype of a very sports car. Usually ZBrush is more used in ‘character’ modeling but…
Creating a 3D Looking Pencil in CoreDraw
In this video tutorial we will see how to make the vector drawing of a pencil trying to give a 3D perspective of the same using the CorelDraw graphics program…
Model, Texture and Render a Mosaic Table in Maya
In this video tutorial we will see the process of modeling a 3D wooden mosaic table with Autodesk Maya. The lesson also includes the detailed steps of creating materials and…
Turn a Landscape Photo into an Isometric Icon in Photoshop
In the tutorial we are going to see we will understand how to create an isometric 3D map based on combinations of some landscape photos. No 3D software is used…
Create a Realistic Water Animation in After Effects
A nice video tutorial from the net that explains how to get a very realistic seabed using the famous Adobe After Effects program, various effects are exploited to get a…