What we will see is a tutorial that explains how to distribute objects on a surface of another object in Autodesk Maya, a very interesting lesson to quickly and accurately position 3D models that would otherwise be difficult and tiring to orientate. A very detailed and easy to follow exercise for users who already have a good knowledge of the program.
Related Posts
Modelling a Kitchen Knob Gas in 3ds Max
Un bel video tutorial che mostra il processo di modellazione di una monopola per gas di un piano cottura di una cucina in Autodesk 3ds Max. Un oggetto in apparenza…
Swirling Vortex in Cinema 4D – Tutorial
This video tutorial shows us how to create a black hole or swirling vortex effect in Cinema 4D using Mograph. A beautiful effect to create many 3D animations.
Creating Scalable Textures in Illustrator
Sometimes it’s quicker to apply a raster texture over a piece of vector graphics to make the job a little more appealing. However, doing this prevents the work from being…
Modeling low poly Bridge in 3ds Max
This video tutorial explains how to model a bridge with a low number of polygons in Autodesk 3ds Max. A very useful construction for video game or cartoon scenes where…
Make a Detailed 3D Vector Tire in Illustrator
The exercise we’ll look at demonstrates how to create a vector tire with simple tools and techniques in Illustrator. The most important and most difficult part of this tutorial is…
Create an Enchanting Broom in Illustrator
Nel tutorial che andremo a vedere imparerete come creare una illustrazione di una scopa in Adobe Illustrator. Nei primi passi potrete imparare come creare il bastone di legno utilizzando solo…