The tutorial we’re going to see is a fantastic lesson that explains, starting from scratch, the modeling, rigging and skinning of the famous character, Sideshow Bob, from the series The Simpsons. A process that can be applied to any other character. A very well illustrated exercise that can serve as a cue to create and animate 3D characters by creating custom cartoons.
Related Posts
Modeleling a Door Knocker for a Castle in Maya
In this interesting video tutorial we will see how to make the door knocker for a 3D castle using the Autodesk Maya modeling and rendering program.
Modeling a Simple Bucket in Autodesk Maya
In this video tutorial we will see how to quickly and easily create a 3D bucket complete with handle using the Autodesk Maya modeling and rendering program. A very detailed…
Create a 3D Animated Music Visualizer in Blender
This interesting video tutorial shows how to create a 3D music viewer in Blender. A complete exercise to create a 3D animation of music time suitable for users who already…
Squirtle – Pokemon, Free Vector download
Squirtle is a small Pokémon that resembles a light blue turtle. While it typically walks on its two short legs, it has been shown to run on all fours in…
Modeling Realistic Ceramic Bowl in 3ds Max
This video tutorial explains how to model a realistic ceramic bowl in 3ds Max. A simple lesson for objects of common use in interior scenes. An easy to follow exercise…
Modelling a Objects Patterns in Autodesk Maya
In this 3D modeling video tutorial in Autodesk Maya 2017 it is shown how to make different types of 3D reliefs and grooves commonly seen on cameras, wine glasses etc.…