The tutorial we’re going to see is a fantastic lesson that explains, starting from scratch, the modeling, rigging and skinning of the famous character, Sideshow Bob, from the series The Simpsons. A process that can be applied to any other character. A very well illustrated exercise that can serve as a cue to create and animate 3D characters by creating custom cartoons.
Related Posts
Create Realistic Outdoor Lighting with Cycles in Blender
This video tutorial shows how to give outdoor 3D environments a realistic and natural look. A precise effect with HDR lighting in Blender. An interesting lesson for creating impactful outdoor…
Modelling Realistic Basketball in Maya
Un semplice videotutorial su come modellare e in qualche misura ‘mappare’ un semplice modello di pallone da basket 3D in Autodesk Maya. Si parte da una semplice sfera e con…
Modelling a Detailed Lego Brick in 3ds Max
In this nice video tutorial divided into two videos we will see how to make the classic Lego brick in 3D using the Autodesk 3ds Max polygonal modeling program. A…
Model a Stylized Ghost Character 3D in Blender
Halloween is approaching and in this video tutorial we will see how to model a stylized ghost with Blender. A very nice character with a scarf and hat. A very…
Poly Model a Flying Wing Airplane in 3ds Max
This Autodesk 3ds Max tutorial shows how to model a jet plane using the technique in Editable Poly mode. The exercise shows how to get a complex shape by modifying…
Modeling a Old Wooden Table in 3ds Max
In this interesting video tutorial we will see how to make an old 3D wooden table using the Autodesk 3ds Max modeling and rendering program. A very detailed lesson that…