A video tutorial in Autodesk 3ds Max to create a smoke plume for a realistic rocket complete with volumetric fire using mental ray parts-volume shaders. A nice effect that can also be used for other 3D projects. A very detailed lesson that you can easily follow if you know the essential tools of the program.
[su_youtube url=”https://www.youtube.com/watch?v=mpVZVqhVy1w”]




