This short tutorial describes the process of applying normal maps in Autodesk Maya in a few quick and easy steps. This is a lesson that can certainly save you a lot of time.
Related Posts
Twisted Cube in Cinema 4D – Tutorial
This video tutorial shows how to create an animation of twisting a Cube using Bend, Twist and Spherify deformers in Cinema 4D. We will then create a composite in After…
Realistic Wooden Barrel Modeling in 3ds Max
This video tutorial will show you how to create a really nice wooden barrel in 3d Studio Max. A nice modeling job with which to learn some techniques that you…
Pop Art Comic Strip with Photoshop
Tutorial that explains how to get a Pop-Art effect on a photo with the most famous photo editing program, Photoshop by Adobe. With just a few steps it is possible…
Basic Low-Poly Animation in Cinema 4D – Tutorial
This video tutorial demonstrates techniques for creating low-poly 3d art, such as animating water. In this exercise we will create a movement of waves and insert a simple camera in…
Create an Easy Coffee Shop Facade in Illustrator
Nel tutorial che seguiremo imparerete come creare un paesaggio di strada con facilità, utilizzando principalmente lo strumento Rettangolo e alcuni effetti in Adobe Illustrator. Si creerà la facciata di uno…
How to model a Computer Fan in 3Ds MAX
What we’re going to see is a step-by-step tutorial that explains how to make a computer’s 3D fan using the Autodesk 3ds Max modeling and rendering program, a detailed lesson…