Modeling a Wild West Prop in Maya / Zbrush / Substance Painter

Modeling a Wild West Prop in Maya / Zbrush / Substance PainterIn this interesting video tutorial we will see the complete workflow to create an old rusty 3D pan used by the Wild West cowboys. An exercise that commits three different programs with the modeling in Autodesk Maya then passing through Pxicologic Zbrush for the addition of details and finally in Substance Painter to apply the materials.

 
 
 

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