Model and Texture a Viking Shield in Autodesk Maya

Model and Texture a Viking Shield in Autodesk MayaIn questo bellissimo video tutorial vedremo il processo completo per creare ed assegnare materiali a uno scudo vichingo 3d utilizzando il programma di modellazione poligonale Autodesk Maya 2017. Un esercizio che si può suddividere in due parti, la modellazione in Maya e il texturing con Substance Painter.

 
 
 

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