Modeling a Sci-fi Gun in 3ds Max and Texturing in Substance Painter

Modeling a Sci-fi Gun in 3ds Max and Texturing in Substance PainterIn this beautiful video tutorial we will see how to make a 3D sci-fi weapon using the Autodesk 3ds Max modeling and rendering program in combination with Substance Painter for a very realistic texturing. A lesson lasting more than two hours for a very useful object for action video games.

A very detailed exercise that can be easily followed by users who already have a good knowledge of the two software.

 
 
 

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