This video tutorial demonstrates some simple techniques for creating a windswept Martian landscape with Blender. We will be using Displace Modifier to create realistic rocks, images to affect a Bump node and Volumetrics to simulate clouds and fog/dust in the atmosphere.
Related Posts
Create Procedural Pipes in Cinema 4D
In this tutorial, we will see how the displacer could be controlled by fields in Cinema 4D. We will also work with random splines and widths to create tubes. Elements…
Create Stylized Roof Cartoon’s Design in Blender
In this tutorial we will see how to create a stylized roof in Blender using simple modeling techniques. Whether you’re a novice or an experienced Blender user, this step-by-step guide…
Create a Fantastic Peeling Moka Effect in 3ds Max
This video tutorial shows how to create a peeling effect of the classic coffee maker with 3ds Max. A lesson suitable for intermediate users with good knowledge of the program.
Modeling a Simple Geometry Sheep 3D in Blender
This video lesson shows how to model a simple geometry sheep in Blender. A low poly cartoon style character. A very nice little sheep that can find a place in…
Create a Christmas Tree in Autodesk 3ds Max
This video tutorial covers the process of modeling a pine tree that can be the basis for a beautiful Christmas tree with 3ds Max. To our tree we must then…
Design for Coffee Shop in Adobe Illustrator
In this vector graphics tutorial video we will see how to create a design for a coffee-related business, in particular we will see how to create a classic but captivating…