Create Worn and Faded Text for 3D Model in Maya

Worn and Faded Text in MayaIn questo video tutorial vedremo una lezione che spiega come creare un testo sbiadito e/o usurato su dei modelli 3D. Ciò verrà realizzato attraverso maschere di livello in Photoshop in combinazione con mappe normali, mappe speculari ecc. in Autodesk Maya. Un esercizio utile se si deve creare un'insegna o un cartello vecchio in una scena 3D.


This site is dedicated to computer graphics and contains many tutorials major 2D and 3D graphics software and many free resources and paid .

Support my work

If you've found 3d object or graphic element you want to make a simple donation to support our work we would be much obliged to you!

Contact us


We use cookies to improve our website. By continuing to use this website, you are giving consent to cookies being used. More Info